Video: Out of the box ideas to improve software development

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I gave this talk at SC London 2018. It’s one of my favourite talks to date, focused on exploring a few different, out of the box approaches to understand and improve software development. I tried to draw parallels between code and programming on one side, and material physics, design, or engineering on the other side. You need to be aware that this is an exploratory talk, and therefore doesn’t have many answers. Instead, it raises a few interesting questions.

Here’s the summary:

“As a child of science fiction, the words that captured my imagination from the Manifesto for Software Craftsmanship were ‘Raising the bar’. How can we raise the bar? What is the realm of possibility? What is beyond what we imagine possible? In this talk, I will go through a number of ideas that can help raise the bar. Here are a few:

  • Reaching out to scientists
  • Turning back time to fix our design mistakes
  • Mixing software development with other domains: usability, material physics, or maths
  • Get inspired from the work of other designers
  • Fundamental properties

My hope is that these ideas will capture your imagination and you will help improve, test and implement some of them.”

And the video:

Enjoy!

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alexbolboaca.ro Reflections on design, craft and software

A new home for merging ideas about design

It is my strong belief that software design can learn a lot from other design disciplines. I wrote blog posts, a book and did talks on this topic, and it was time to group them all together. These ideas have now a new home: https://codedesigner.eu. My plan is to add more blog posts there, and to involve other people doing work in this area.